The Drawn to Life series contains over 40 unique songs. There is a part of their soundtrack that can be purchased in Isaac's Shop in both games, each track varying in price. Every song is composed by David J. Franco, an award-nominated video game composer. David is also known for his music used in the Scribblenauts series and other 5th Cell games.
Drawn to Life has 22 songs that can be purchased in the Shop (Excluding the "SnowFight" game, which is not a song). Although, some tracks are missing from the shop and may not be purchased. In order to purchase music in the game, the player first must find and collect the corresponding Music Token within the playable levels. Once the player has collected the hidden Token, the track may be purchased in the shop and listened to at any time. The original score "The End" can not be purchased.
32 tracks are available for purchase in Isaac's Shop on Turtle Rock (Including the opening scene). Unlike the first game, the player isn't required to find and collect tokens. Instead, all songs are immediately available for purchase in the shop. The only exceptions are the final three songs, which require all BakiBeard Coins to be collected from every level.
However, it isn't played in the credits featured on the title screen.
This is the song that plays while the player is in Draw Mode. It can not be purchased in the shop.
This is the song that plays once the player has run out of lives. It can not be purchased in the shop.
This theme plays during the first few scenes in the village before switching to the main Village Theme after the sun is returned. It's a softer, more calm tune and can be purchased in the shop for 250 coins.
Wilfre's Main Theme, it is first played when Wilfre stops Mari, Jowee, and the Hero from traveling to the Snow Levels before covering the bridge in Darkness.
Village Theme - Small Village
This theme acts as the primary or default theme for the village. It can not be purchased in the shop and is completely unavailable at the end of the game.
Raposa Return - Welcome to the Village
This is the theme that plays once the rescued Raposa meet up with the Mayor at Village Hall. It can not be purchased in the shop and is completely unavailable at the end of the game.
The Snow Fight Theme plays during the SnowFight minigame. It can be purchased in the shop for 250 coins.
The theme that plays every time the Village is under threat. It can be purchased for 250 coins and is first heard as Frostwind awakens.
At Night is a theme played once The Moon page is returned and the Night Sky is restored. It can be purchased for 250 coins.
Zhasha's main theme. It plays when Zsasha takes advantage of the unusually dark night to steal from the Village.
Festival is the song that plays during the Village's celebration of the Hero and Mari. It can be purchased for 250 coins.
Mari and Jowee
This theme plays during more romantic scenes between the two Raposa. It can be purchased in the shop for 250 coins.
This track plays after the Hero brings pirates to the Village. It can be purchased for 250 coins in the shop.
This track can be purchased in the shop for 250 coins.
Building and Menu Themes
The theme that plays on the first title screen of the game. Not to be confused with the drawing theme.
The theme that plays while the player is selecting their profile.
Empty Creation Hall
This theme plays when Mari and Jowee are exploring the Creation Hall after the seal has been removed.
The theme that plays while the player is in the Creation Hall.
Isaac's Shop theme. This track plays any time the player is shopping.
The theme that plays during inside scenes in the game.
The music that plays when the player is within a warp gate.
The music that plays at the end of the level.
The first song heard in the game, it can not be purchased in the shop.
The first song heard while introducing Mari and the Village's problem. It can not be purchased in the shop.
Mari is Answered
This track can not be purchased in the shop.
The entire Flashback theme that plays after rescuing Isaac and Mya.
"Flashback" is the longest single-use track in the game (excluding the ending score).
This track is cut up into three sections within the game files.
This track may be purchased in the shop for 250 coins.
This track is known as "House of the Banya Famine" within the game files. It can easily be assumed that famine was planned to be a part of the game's plot line at some point. This is further supported by the unused soundtrack listed below and Isaac's quote about the stockroom being devoid of food.
This track plays at the end of the game as the story shows what was happening to other members of the Village. This track may be purchased for 250 coins.
The song that plays during NavyJ's performance during the festival.
Alt - WapoSong
This track isn't used anywhere in game but can be purchased for 250 coins in the shop.