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Drawn to Life Wiki:Manual of Style

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Content on this page will be updated over time and may be in a constant state of change. You can view the original revision here.

  • This page should include examples of well-formatted articles.

This Manual of Style outlines a standard of clean, consistent formatting for articles on this wiki. The formatting described here is a guideline and can be overridden where circumstances warrant it. These guidelines will never be unerringly perfect for every situation. However, please try your best to keep to the advice outlined in this article so others may use your edits as an example when creating and editing their own articles.

Some reasons for having a Manual of Style include:

  • Pages and Articles across the Wiki become more unified.
  • An established style helps readers get the information they're searching for by presenting it in an organized manner.
  • Everything is where a user would expect it to be.
  • Pages become more efficient and easier to edit.
  • A set style helps to diminish stub articles by expanding the list of information required for a page.

Format and Content

Images

Grammar and Wording

This wiki uses American English spelling and grammar rules within articles to better match the wording used within the Drawn to Life series.

As an example, the American spelling "color" is preferred over "colour" within articles. Despite this, the source material always takes precedence. If British spelling is used within the name of an object or location then the name should not be changed or modified within articles on this Wiki.

There are exceptions to this, "Grey" is preferred over the American spelling "Gray" throughout articles on this Wiki. (eg. Grey Baki)

Though articles on this wiki should always adhere to proper grammar rules, there are tolerated, or even preferred, exceptions to these rules. As an example, Singular "they" is acceptable when used to refer to The Hero or Creator as the gender of these characters is up to the player.

Additionally, names of entities found within the Drawn to Life series are almost always capitalized, despite not being typical proper nouns. For an example, "Raposa" and "Baki" are always capitalized within articles despite being the generic name of a species; "Promise Conch" and "Banya" are always capitalized within articles despite being the names of common objects or, in the case of the latter, a creation.

This capitalization method makes it clear which topics mentioned in articles may have existing pages on this wiki and aids in the differentiation between links, the subject, and standard text.

There are slight exceptions to this rule. When applying a custom name to an article-link, the new name is not capitalized if the page it links to is not mentioned within the new text.

In the following examples,

"These enemies may only be found in [[Drawn to Life|the original game]]."

"The creation is said to "truly redefine" [[Watersong|the village]]."

"the original game" and "the village" are not capitalized as the new names completely replace the original article name.

Sub-Pages

Icons

Icons on this wiki are provided by the {{Icon}} template. This template is used to insert icons within Infoboxes, sections, and within the article text itself. The {{Icon}} template is prefered over the standard wikitext method of adding such images as the template functions using minimal code and allows all icons to be changed at once across the entire wiki rather than each page being updated one at a time.

The template's usage is fairly simplistic. The standard usage is as follows:

{{Icon|ICONNAME}}

Any text replacing "ICONNAME" will be assumed as the name of an existing icon. If an icon using the inputted name exists, the corresponding icon will replace the template text when published. All icons have multiple names to prevent confusion and to allow for easier memorization of the icons included. The names used for icons do not matter and should never be replaced as long as it is a valid icon and that the resulting icon is not misused.

The {{Icon}} template is ever-changing and, as such, it would be impractical to list all available icons on this page. One may view all available icons on this wiki by editing the template itself.

Icons are most often used at the start of each header at the beginning of each section within article pages. These icons are standardized within their type. A list of header icons for the various sections on this wiki will follow. More information regarding the sections themselves may be found in the following section of this guide. (Some icons may be excluded due to irrelevance.)

Header Icons
Icon Name Use
CreationIcon Creations or Palette (Includes other variants) Used on all "Creations" headers.
AButton Button or Levels (Includes other variants) Used on all "Levels" headers.
TowerIcon Sandcastle or Tower (Includes other variants) Used on all "Appearance" headers.
PaintingIcon Gallery, Painting, or Media (Includes other variants) Used on all "Media" headers.
Question Question or Trivia (Includes other variants) Used on all "Trivia" headers.
Attack Axe Axe, Battle, or Attack Used on all "Boss" and "Battle" headers.
JoweeThumbSmall Jowee or Raposa (Includes other variants) Used on "Rescued Raposa Quotes" and "Residents" headers.
Book Icon Story, History, or Book (Includes other variants) Used on all "Story" or "History" headers.
Quote Icon Quotes, Quote, Speech, or Bubble (Includes other variants) Used on all "Quotes" headers.
BakiIcon Baki or Enemy (Includes other variants) Used on all "Enemy" headers.
NoteIcon Note or Tips Used on all "Tips" headers.
Gears Gears Used on all "Behavior" or miscellaneous headers.
TemplateStatic Template Used on all "Template" headers.

Additionally, icons for Infoboxes or in-article usage exist.

Other Icons
Icon Name Use
XButton YButton BButton and RButton X Button, Y Button, B Button, and R Button Used to designate button keypresses within article text.
HeartSmall Small Heart or Health (Includes other variants) Used to designate the amount of health an enemy has within Infoboxes. Can also be used within article text.
Dtl1LogoThumb and Dtl2LogoThumb DTLLogo or DTL2Logo (Includes other variants) Used to designate the game in which an entity appears in within its infobox.
SilverCoin Small GoldCoin Small RedCoin Small and BigCoin Silver Coin, Gold Coin, Bronze Coin, and Big Coin. (Includes other variants) Used to designate the amount of coins dropped by enemies.
Baki beard coin by maybirdfan-d35ceoa BakiBeard Coin (Includes other variants) Used on InfoLevel boxes for Drawn to Life: The Next Chapter.

Headers / Sections

Galleries and Media

All media in articles that aren't placed inside an Infobox are to go under the "Media" section. Avoid adding images inside paragraphs or outside of their respective header sections.

Typically, "Media" sections are either composed of a gallery or a gallery plus a Sound Table.

If a Sound Table is present, it should always be placed after a gallery and should be separated from the gallery using a line. (Either <hr> or ---- in an editor)

Galleries

Except in rare cases, all galleries on the Drawn to Life Wiki use the same format and style.

The standardized gallery code is:

<gallery 
widths="310" 
captionsize="medium" 
captiontextcolor="#8e8e8e" 
bordersize="none" 
bordercolor="transparent" 
captionalign="center" 
spacing="small" 
position="center">

File:ComingSoon.png|Caption text.

</gallery>

This code can be quickly and easily added to a page using the Add Media Gallery button in the source editor.


Adding caption text isn't required, but is highly encouraged. The order of images in a gallery is trivial, though it is preferred to place the highest quality or largest image first.

Sound Tables

"Sound Tables" contain other forms of media, such as .OGG audio files. (Hence the name.)

Unfortunately, there isn't a standardized format or a source editor button for adding Sound Tables. Sound Tables are simply HTML Tables and may require basic HTML knowledge to add/modify.

A basic example of a Sound Table is as follows:

<table style="width:100%">
  <tr>
   <td>
    <center>
     [[File:SOUND FILE.ogg]]
     <p><font color="#8e8e8e">CAPTION</font></p>
    </center>
   </td>
   <td>
    <center>
     [[File:SOUND FILE 2.ogg]]
     <p><font color="#8e8e8e">CAPTION 2</font></p></center>
    </td>
  </tr>
</table>

The number and order of files within a table are irrelevant, though files should always have a caption.


Table of Contents

The Table of Contents displays all headers and sub-headers used on an article and allows users to quickly navigate to them by use of clickable links.

Any article with four or more headers will automatically generate a table of contents.

The Table of Contents can be manipulated using magic words.

Some of which include:
  • __TOC__   Moves the Table of Contents from its default location to where the magic word is placed.
  • __FORCETOC__   Forces a Table of Contents even if there are less than four headers.
  • __NOTOC__   Completely disables the Table of Contents on an article.

Table of Contents are generally disabled or unused on articles on this Wiki.

Most Level, Creation, Enemy, and Character articles have, on average, only 3-4 headers and the information held in these articles generally fit on a standard (1920×1080) monitor without the need of scrolling. Some pages do require a Table of Contents, generally articles with a lot of content or headers (6+). Examples of these pages include Wilfre, Music, or this Manual of Style.

If the content on a page does not warrant having a Table of Contents, then add the __NOTOC__ magic word at the end of the article. This can also be done by clicking the NOTOC icon in the Source Editor.

A more comprehensive guide can be found on Community Central.

Infoboxes

Infoboxes are templates that display general information on articles. Infoboxes make gathering information and browsing page content easier by quickly providing the user with data.

All Infoboxes are first-level elements and should be shown before most other templates and page content/text.
         *Infoboxes should always be the first template featured on an article unless a Notice is present.

InfoEnemy

Example

Dynamite Mole

DynamiteMole Emerge

DynamiteMole Idle

DynamiteMole Look

DynamiteMole Throw

DynamiteMole Tunnel

DynamiteMole Hurt

MoleHat

DynamiteMoleExplosion

Information
Species Mole
Variant None
Health HeartSmall Small
Attack Type Projectile (Dynamite)
Item Drops SilverCoin SmallSilverCoin Small
Games Dtl2LogoThumb


Enemy Infoboxes (InfoEnemy) contain 9 input fields. (One optional and not counted.)

Name: The name of the Enemy. -- Shared by all Infoboxes. Defaults to the pagename.

Image: The image, or images, to display in the Infobox. If multiple images are present, please use a tabber! -- Shared by all Infoboxes.

Caption: The caption text to display under the image or images. This field is often unused and should remain empty or excluded! -- Shared by all Infoboxes.

Species: The (assumed) species of the enemy above. If the species is unknown, use the name of the enemy. -- Defaults to "N/A".

Variant: The species variant of the enemy above. (Or enemy sub-type) This field is most often used for Baki enemies, but still applies to other enemies. This field should be inputted with "None", or left blank, if there is no clear variant for the enemy. For example, the "Dynamite Mole" page lists "Mole" as the species with the "Variant" field left blank.

Health: The health of the enemy, or how many hits it can take before dying. This field should never be filled with plain text except in certain cases. Instead, use {{Icon|Heart}} to display: HeartSmall Small. A single heart represents one "Health Point", or the ability to withstand an attack. So, if an enemy can withstand three attacks before dying, insert {{Icon|Heart}} three times. Be sure to include a space in between each "Icon" template if the enemy has multiple health points!

Attack: How the enemy mainly inflicts damage to the player. Allowed values are "Contact" and "Projectile".

Levels: The levels the enemy appears in. Items here should, in most cases, link back to the appropriate level page.

Drops: The maximum amount of coins the enemy drops when hit or killed. Enemies with multiple health points (Or "hearts" listed above) drop extra coins during each attack depending on the speed in between the attacks. Combos from other enemies should not be included! Only the subject enemy's base drops and maximum extra drops should be included.

This field should never be filled with plain text except in certain cases. Instead, use {{Icon|Silver Coin}}, {{Icon|Gold Coin}}, and {{Icon|Big Coin}} to display: SilverCoin SmallGoldCoin SmallBigCoin respectively.

Games: The game(s) the enemy appears in. Accecpted values are {{Icon|Drawn to Life}} and/or {{Icon|Drawn to Life: The Next Chapter}} (These names can be abbreviated to DTL and DTLTNC respectively). Doing so will display linked icons such as: Dtl1LogoThumbDtl2LogoThumb.

InfoCharacter

InfoBuilding

InfoCreation

InfoLevel

InfoVillage

InfoGate

Notices

Notices are templates that display important information about the content of an article or page on the Wiki. Additional information regarding the nature of the template can be seen if the user expands the template.

All Notices are top-level elements and should be shown before all else on a page.

Generally, there should be no separation between this and other elements.

Speedy Delete


This is a temporary notice that is used on pages that have either been created out of vandalization or by accidental terms. This template is a more "severe" version of the Delete Notice.

To use this template on a page type: {{Speedydelete}}

This notice also supports extra parameters for displaying the reason behind the proposed deletion of a page.

{{Speedydelete|REASON}} would set REASON as the reason for the proposed deletion of the page.

Delete


This is a temporary notice that is used on pages that have either been created out of vandalization or by accidental terms.

To use this template on a page type: {{Delete}}

This notice also supports extra parameters for displaying the reason behind the proposed deletion of a page.

{{Delete|REASON}} would set REASON as the reason for the proposed deletion of the page.

Spoiler


This is a permanent notice that is used on pages that have spoiler content from either game.

To use this template on a page type: {{Spoiler}}

This notice also supports extra parameters for displaying which game is spoiled by the content within the article.

{{Spoiler|GAME}} would alert users who haven't played GAME that the article could spoil aspects of the story.

Quality


This is a temporary notice that is used on articles that do not follow the design guidelines found within this page.

To use this template on a page type: {{Quality}}

Stub


This is a temporary notice that is used on pages that are too short to stand on their own or are under 300 bytes.

To use this template on a page type: {{Stub}}

This notice also supports extra parameters for displaying which elements of the page are missing, or are too short.

{{Stub|REASON}} would set REASON as being the reason why the page is considered a stub.

Non-Canon


This is a permanent notice that is used on pages that the community may deem to be "Non-Canon" or "Unofficial".

To use this template on a page type: {{Noncanon}}

Limbo


This is a temporary notice that is used on pages which fate is being decided by the Wiki community through the article's talk-page. Pages with this notice should have all other categories and links removed until the page's fate is decided.

To use this template on a page type: {{Limbo}}

This notice also supports extra parameters for displaying which game is spoiled by the content within the article.

{{Limbo|EXPLANATION}} would set EXPLANATION as the explanation or proposed reason for merging or deleting the article.

Archive

NavBoxes + Directories

Navboxes are templates that help users navigate through similar page-types by providing a list of links and a directory tree when expanded.

These templates should be the last element used on an article and should also be separated from the element before it (usually the "Media" section) by using an <hr> HTML tag.


NavBoxes should match with the Infobox used on the page, if one exists. For example, on character pages {{NavCharacter}} should be used in correspondence with {{InfoCharacter}}.

Parameters


This is a smart template, meaning it will try to organize itself automatically if no user support is received. Still, when implementing this template on pages, it is best to fill out the parameters manually as it is not always accurate on its own.

Parameters are used within this template to customize the Directory data found in the bottom bar of the expanded NavBox.

Character Pages


The standard parameter/directory structure for {{NavCharacter}} (the NavBox used on character pages) is:

{{NavCharacter|GAME|VILLAGE|Raposa|CHARACTER NAME}}

For example, Mick's page would use:
{{NavCharacter|Drawn to Life: The Next Chapter|Lavasteam|Raposa|Mick}} to display:

within the NavBox.

Other Templates

Page Specific

Creations

Enemies

Levels

Buildings

Villages

Example Pages

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