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Boulder

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Boulder
DrawingBoulder

Information
Name Boulder
Use Used to activate pressure plates (switches)
Creation Type Level Object
Has Preset No
Template Needed No
Created In/After Rapocity
Game(s) Dtl1LogoThumb


Draw a boulder to activate switches!

–Design Prompt


Boulders are creations first drawn in Rapocity in Drawn to Life. Boulders can be pushed by The Hero using the Y Button and are used to activate switches within levels. Once a boulder is pushed onto a switch, a platform will raise allowing The Hero to advance through otherwise inaccessible areas.

TowerIcon Appearance Edit

Due to the Boulder being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.

They are still confined to a circular 3048px area.

AButton Levels Edit

Question Trivia Edit

  • If The Hero is in the process of pushing a boulder then jumps, the "pushing" animation is retained until The Hero touches the ground again.
  • The Hero doesn't need to be directly to the right or left of the Boulder in order to push it.
  • Boulders are among the only non-transportation creations to display a secondary help message when drawn.
  • Boulders have momentum and can continue to move after falls or player interaction.
  • The second-to-last Boulder creation can phase through the platform to its left and fall out of the world.
  • Though the Boulder creation acts as a solid platform to the player, enemies are unable to interact with them and will simply phase through.
    • Likewise, enemies are also unable to interact with the platforms this creation moves.
  • Boulders are the largest level creation relative to the hero's initial height.
  • The Hero uses a unique "pushing" animation when moving this creation.
  • The Boulder creation can be pushed out of the world in some segments of Rapocity. Doing so will make the level impossible.[1]

PaintingIcon MediaEdit


References

  1. Boulder and Hero Stuck


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